I created an arcade-style type of game that I would have played growing up. The objective on this solo project wasn't so much to push myself on 3D art, but to develop a sense of game direction and feel. I wanted to craft a simple interactable experience that was cohesive.
I also wanted to test some AI tools and integrate them into my process for things like audio and graphics. I used Unreal Engine 5 to create this game and challenged myself into using Blueprints for the programming portion.
Overall, I had a lot of fun learning how to integrate different skillsets in order to create an interactable experience. This game is available to PLAY HERE: https://tropicsungames.itch.io/astro-juice-rush
Thanks for taking a look!